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Resource Details
Resource Name
:
delphi projects with source
(
link
)
Resource Description
:
different delphi projects with source code for learning
Resource Status
:
Unchecked / Unapproved Resources
Resource Tags
:
Delphi
Programming
projects
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Resource Type
:
Practical/Experiment/Fieldwork
Resource Media Type
:
Link
Resource Licencing Condition
:
Creative Commons: Attribution-Non Commercial
Resource Language
:
English
Teacher Context
:
Bernard Sibanda[IT Educator - The Hill High School]
Curriculum Links
Learning Level / Learning Area
South African Education Sectors
SA Schools
Further Education and Training
Grade 10
Information Technology
Grade 11
Information Technology
Grade 12
Information Technology
Curriculum Topics
Thutong
Algorithm design
Principles
Standard algorithms
Trace tables
Programming diagrams
Techniques
Database development
Forms of simple data
Collection of data
Development of relational databases
Redundancy and normalisation
Reporting
Problem formulation and solution
Programming documentation
Programming and database query language calls
Accepted current programming paradigms
Simple and structured data types
Control structures
Structuring with methods and parameters
Classes and objects
Graphical user interfaces (GUIs)
Accessing a relational database
Calls built into the language
Assessment of documentation
Production of documentation
User interface
Interface design
Implementation of user interfaces
Good navigation
Human-computer interface (HCI)
Outcomes / Assessments
Outcomes
IT.LO4 (FET)
Design, implement, test and deliver efficient and effective solutions to problem situations.
AS10.4.1
Produce an algorithm and its correct traces of simple sequential statements involving variables, assignments and numeric expressions.
AS10.4.5
Design a simple user interface (output and basic input only) for a real activity of an informative nature.
AS10.4.6
Design and implement a simple user interface for an application using a package (e.g. database, web form).
AS10.4.8
Draw simple diagrams showing the decision making process involving simple selection and looping.
AS10.4.10
Call the basic mathematical functions and apply them in programmes.
AS10.4.12
Implement selection and simple looping in a programming environment for a variety of simple algorithms.
AS10.4.17
Create and query a single-table database.
AS11.4.5
Design a simple user interface for a real interactive activity.
AS11.4.6
Implement the user interface using a GUI supported programming environment.
AS11.4.7
Apply Boolean conditions successfully in application software such as spreadsheets and search engines.
AS11.4.8
Distinguish between selection by condition and selection by key.
AS11.4.9
Distinguish between loops by condition and loops by counting.
AS11.4.11
Analyse a problem and suggest a suitable structure to group repetitive data.
AS11.4.12
Implement looping in a programming environment for a variety of algorithms.
AS11.4.13
Define the rules pertaining to arithmetic on a computer and know why it cannot always be exact.
AS11.4.17
Create and query a multi-table database.
AS11.4.21
Create a written user’s guide to a system discussed or implemented in class.
AS12.4.6
Design, for a real-world application, a system of several interlinked screens which can successfully be navigated by end-users and members of the public.
AS12.4.11
Apply the principles of object-oriented data structuring for classes and collections.
AS12.4.12
Implement solutions to simple problems requiring collections of data in a programming environment.
AS12.4.14
Make practical use of a debugger for efficiently finding programming errors.
AS12.4.16
Interpret and analyse the output of a computerised system.
AS12.4.20
Demonstrate the integration of data between various application packages.
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Resource Submitted by:
besi besi
On the
6/20/2010
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